Our ‘Virtual Reality in STEM teaching’ team is from the School of Science and CAP. We are a mixture of academics, technicians, E-learning support and most importantly a student developer; Dr Sandie Dann, Dr Firat Batmaz, Rod Dring, Sean Slingsby, Samantha Davis, Lee Barnett and Nikolaos Demosthenous. This grouping of both staff and students has so far been a successful blend of knowledge, kickstarting our Teaching Innovation Award project with real energy.
• Encourage deep learning within lab based teaching
• Allow more focused time for exploration of the experiments without being at risk to themselves or others
• Increase students awareness of the equipment available to them in the labs
• Create an interactive resource that allows for practice, familiarisation and visualisation before students enter a lab session.
• Increase student engagement in the module by encouraging them to see beyond the procedural aspects of an experiment.
• Evaluate the tool’s impact on student learning and ability to be transferable.
Progress so far
So far so good as they say… or are these famous last words?
We have met as a group a number of times now to discuss the way we would like our final application to work and which Chemistry experiment in particular to concentrate on developing the virtual reality (VR) for. The real crux of this project is to not get carried away with wanting to try too much. Instead we are concentrating on 1 or 2 activities within the VR as our aim for this project is to prove the concept, rather than becoming carried away with new toys. Following this we would look to expand the offering of different experiments and activities within the application through further projects.
Part of our discussions also included a trip to STEMLab whilst taking a look at what our talented student developer Nik has been testing to date.
The next step in our project is to decide on the exact final product we would like to create and for our student developer Nik to begin paid work in September. We will also be visiting STEMLab again to take the 360° images that we hope to include in the virtual reality environment. After Christmas we will be recruiting student testers in order to carry out evaluation of the effect that virtual reality has on their learning.